monster train
Indie Video Games Have Finally Embraced the Tabletop Scene
Monster Train has one hell of a premise. Harpies, warlocks, and abyssal knights are constantly breaching the walls, and players have to muster their own infernal forces to consign the interlopers back to the pits. In the hands of a gigantic studio like Blizzard or Ubisoft or EA, it'd be easy to imagine Monster Train as a sprawling, open-world adventure. We'd explore every nook and cranny of perdition--following waypoints, climbing watch towers, maxing out talent trees. But Shiny Shoe, the developer behind the game, chose a different direction entirely.